Public symbols in libGLESv2.so.2 (2.0.0-MeeGo 1.2 Core) on x86
Total: 142


gl2.h, libGLESv2.so.2.0.0
glActiveTexture GLenum texture )
glAttachShader GLuint program, GLuint shader )
glBindAttribLocation GLuint program, GLuint index, GLchar const* name )
glBindBuffer GLenum target, GLuint buffer )
glBindFramebuffer GLenum target, GLuint framebuffer )
glBindRenderbuffer GLenum target, GLuint renderbuffer )
glBindTexture GLenum target, GLuint texture )
glBlendColor GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
glBlendEquation GLenum mode )
glBlendEquationSeparate GLenum modeRGB, GLenum modeAlpha )
glBlendFunc GLenum sfactor, GLenum dfactor )
glBlendFuncSeparate GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
glBufferData GLenum target, GLsizeiptr size, GLvoid const* data, GLenum usage )
glBufferSubData GLenum target, GLintptr offset, GLsizeiptr size, GLvoid const* data )
glCheckFramebufferStatus GLenum target )
glClear GLbitfield mask )
glClearColor GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
glClearDepthf GLclampf depth )
glClearStencil GLint s )
glColorMask GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
glCompileShader GLuint shader )
glCompressedTexImage2D GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid const* data )
glCompressedTexSubImage2D GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid const* data )
glCopyTexImage2D GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
glCopyTexSubImage2D GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
glCreateProgram ( )
glCreateShader GLenum type )
glCullFace GLenum mode )
glDeleteBuffers GLsizei n, GLuint const* buffers )
glDeleteFramebuffers GLsizei n, GLuint const* framebuffers )
glDeleteProgram GLuint program )
glDeleteRenderbuffers GLsizei n, GLuint const* renderbuffers )
glDeleteShader GLuint shader )
glDeleteTextures GLsizei n, GLuint const* textures )
glDepthFunc GLenum func )
glDepthMask GLboolean flag )
glDepthRangef GLclampf zNear, GLclampf zFar )
glDetachShader GLuint program, GLuint shader )
glDisable GLenum cap )
glDisableVertexAttribArray GLuint index )
glDrawArrays GLenum mode, GLint first, GLsizei count )
glDrawElements GLenum mode, GLsizei count, GLenum type, GLvoid const* indices )
glEnable GLenum cap )
glEnableVertexAttribArray GLuint index )
glFinish ( )
glFlush ( )
glFramebufferRenderbuffer GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer )
glFramebufferTexture2D GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
glFrontFace GLenum mode )
glGenBuffers GLsizei n, GLuint* buffers )
glGenerateMipmap GLenum target )
glGenFramebuffers GLsizei n, GLuint* framebuffers )
glGenRenderbuffers GLsizei n, GLuint* renderbuffers )
glGenTextures GLsizei n, GLuint* textures )
glGetActiveAttrib GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name )
glGetActiveUniform GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name )
glGetAttachedShaders GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders )
glGetAttribLocation GLuint program, GLchar const* name )
glGetBooleanv GLenum pname, GLboolean* params )
glGetBufferParameteriv GLenum target, GLenum pname, GLint* params )
glGetError ( )
glGetFloatv GLenum pname, GLfloat* params )
glGetFramebufferAttachmentParameteriv GLenum target, GLenum attachment, GLenum pname, GLint* params )
glGetIntegerv GLenum pname, GLint* params )
glGetProgramInfoLog GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog )
glGetProgramiv GLuint program, GLenum pname, GLint* params )
glGetRenderbufferParameteriv GLenum target, GLenum pname, GLint* params )
glGetShaderInfoLog GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog )
glGetShaderiv GLuint shader, GLenum pname, GLint* params )
glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision )
glGetShaderSource GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source )
glGetString GLenum name )
glGetTexParameterfv GLenum target, GLenum pname, GLfloat* params )
glGetTexParameteriv GLenum target, GLenum pname, GLint* params )
glGetUniformfv GLuint program, GLint location, GLfloat* params )
glGetUniformiv GLuint program, GLint location, GLint* params )
glGetUniformLocation GLuint program, GLchar const* name )
glGetVertexAttribfv GLuint index, GLenum pname, GLfloat* params )
glGetVertexAttribiv GLuint index, GLenum pname, GLint* params )
glGetVertexAttribPointerv GLuint index, GLenum pname, GLvoid** pointer )
glHint GLenum target, GLenum mode )
glIsBuffer GLuint buffer )
glIsEnabled GLenum cap )
glIsFramebuffer GLuint framebuffer )
glIsProgram GLuint program )
glIsRenderbuffer GLuint renderbuffer )
glIsShader GLuint shader )
glIsTexture GLuint texture )
glLineWidth GLfloat width )
glLinkProgram GLuint program )
glPixelStorei GLenum pname, GLint param )
glPolygonOffset GLfloat factor, GLfloat units )
glReadPixels GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels )
glReleaseShaderCompiler ( )
glRenderbufferStorage GLenum target, GLenum internalformat, GLsizei width, GLsizei height )
glSampleCoverage GLclampf value, GLboolean invert )
glScissor GLint x, GLint y, GLsizei width, GLsizei height )
glShaderBinary GLsizei n, GLuint const* shaders, GLenum binaryformat, GLvoid const* binary, GLsizei length )
glShaderSource GLuint shader, GLsizei count, GLchar const** string, GLint const* length )
glStencilFunc GLenum func, GLint ref, GLuint mask )
glStencilFuncSeparate GLenum face, GLenum func, GLint ref, GLuint mask )
glStencilMask GLuint mask )
glStencilMaskSeparate GLenum face, GLuint mask )
glStencilOp GLenum fail, GLenum zfail, GLenum zpass )
glStencilOpSeparate GLenum face, GLenum fail, GLenum zfail, GLenum zpass )
glTexImage2D GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid const* pixels )
glTexParameterf GLenum target, GLenum pname, GLfloat param )
glTexParameterfv GLenum target, GLenum pname, GLfloat const* params )
glTexParameteri GLenum target, GLenum pname, GLint param )
glTexParameteriv GLenum target, GLenum pname, GLint const* params )
glTexSubImage2D GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels )
glUniform1f GLint location, GLfloat x )
glUniform1fv GLint location, GLsizei count, GLfloat const* v )
glUniform1i GLint location, GLint x )
glUniform1iv GLint location, GLsizei count, GLint const* v )
glUniform2f GLint location, GLfloat x, GLfloat y )
glUniform2fv GLint location, GLsizei count, GLfloat const* v )
glUniform2i GLint location, GLint x, GLint y )
glUniform2iv GLint location, GLsizei count, GLint const* v )
glUniform3f GLint location, GLfloat x, GLfloat y, GLfloat z )
glUniform3fv GLint location, GLsizei count, GLfloat const* v )
glUniform3i GLint location, GLint x, GLint y, GLint z )
glUniform3iv GLint location, GLsizei count, GLint const* v )
glUniform4f GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
glUniform4fv GLint location, GLsizei count, GLfloat const* v )
glUniform4i GLint location, GLint x, GLint y, GLint z, GLint w )
glUniform4iv GLint location, GLsizei count, GLint const* v )
glUniformMatrix2fv GLint location, GLsizei count, GLboolean transpose, GLfloat const* value )
glUniformMatrix3fv GLint location, GLsizei count, GLboolean transpose, GLfloat const* value )
glUniformMatrix4fv GLint location, GLsizei count, GLboolean transpose, GLfloat const* value )
glUseProgram GLuint program )
glValidateProgram GLuint program )
glVertexAttrib1f GLuint indx, GLfloat x )
glVertexAttrib1fv GLuint indx, GLfloat const* values )
glVertexAttrib2f GLuint indx, GLfloat x, GLfloat y )
glVertexAttrib2fv GLuint indx, GLfloat const* values )
glVertexAttrib3f GLuint indx, GLfloat x, GLfloat y, GLfloat z )
glVertexAttrib3fv GLuint indx, GLfloat const* values )
glVertexAttrib4f GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
glVertexAttrib4fv GLuint indx, GLfloat const* values )
glVertexAttribPointer GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid const* ptr )
glViewport GLint x, GLint y, GLsizei width, GLsizei height )

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Generated on Fri Sep 2 19:30:17 2011 for libGLESv2.so.2 by ABI Compliance Checker 1.93.8  
A tool for checking backward binary compatibility of a shared C/C++ library API