Public symbols in libglesv1_cm.dso (000a0000-Symbian^3) on ARM
Total: 157


gl.h, libglesv1_cm{000a0000}.dso
glActiveTexture GLenum texture )
glAlphaFunc GLenum func, GLclampf ref )
glAlphaFuncx GLenum func, GLclampx ref )
glBindBuffer GLenum target, GLuint buffer )
glBindTexture GLenum target, GLuint texture )
glBlendFunc GLenum sfactor, GLenum dfactor )
glBufferData GLenum target, GLsizeiptr size, GLvoid const* data, GLenum usage )
glBufferSubData GLenum target, GLintptr offset, GLsizeiptr size, GLvoid const* data )
glClear GLbitfield mask )
glClearColor GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
glClearColorx GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
glClearDepthf GLclampf depth )
glClearDepthx GLclampx depth )
glClearStencil GLint s )
glClientActiveTexture GLenum texture )
glClipPlanef GLenum plane, GLfloat const* equation )
glClipPlanex GLenum plane, GLfixed const* equation )
glColor4f GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
glColor4ub GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
glColor4x GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
glColorMask GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
glColorPointer GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glCompressedTexImage2D GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid const* data )
glCompressedTexSubImage2D GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid const* data )
glCopyTexImage2D GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
glCopyTexSubImage2D GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
glCullFace GLenum mode )
glDeleteBuffers GLsizei n, GLuint const* buffers )
glDeleteTextures GLsizei n, GLuint const* textures )
glDepthFunc GLenum func )
glDepthMask GLboolean flag )
glDepthRangef GLclampf zNear, GLclampf zFar )
glDepthRangex GLclampx zNear, GLclampx zFar )
glDisable GLenum cap )
glDisableClientState GLenum array )
glDrawArrays GLenum mode, GLint first, GLsizei count )
glDrawElements GLenum mode, GLsizei count, GLenum type, GLvoid const* indices )
glEnable GLenum cap )
glEnableClientState GLenum array )
glFinish ( )
glFlush ( )
glFogf GLenum pname, GLfloat param )
glFogfv GLenum pname, GLfloat const* params )
glFogx GLenum pname, GLfixed param )
glFogxv GLenum pname, GLfixed const* params )
glFrontFace GLenum mode )
glFrustumf GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
glFrustumx GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
glGenBuffers GLsizei n, GLuint* buffers )
glGenTextures GLsizei n, GLuint* textures )
glGetBooleanv GLenum pname, GLboolean* params )
glGetBufferParameteriv GLenum target, GLenum pname, GLint* params )
glGetClipPlanef GLenum pname, GLfloat* eqn )
glGetClipPlanex GLenum pname, GLfixed* eqn )
glGetError ( )
glGetFixedv GLenum pname, GLfixed* params )
glGetFloatv GLenum pname, GLfloat* params )
glGetIntegerv GLenum pname, GLint* params )
glGetLightfv GLenum light, GLenum pname, GLfloat* params )
glGetLightxv GLenum light, GLenum pname, GLfixed* params )
glGetMaterialfv GLenum face, GLenum pname, GLfloat* params )
glGetMaterialxv GLenum face, GLenum pname, GLfixed* params )
glGetPointerv GLenum pname, void** params )
glGetString GLenum name )
glGetTexEnvfv GLenum env, GLenum pname, GLfloat* params )
glGetTexEnviv GLenum env, GLenum pname, GLint* params )
glGetTexEnvxv GLenum env, GLenum pname, GLfixed* params )
glGetTexParameterfv GLenum target, GLenum pname, GLfloat* params )
glGetTexParameteriv GLenum target, GLenum pname, GLint* params )
glGetTexParameterxv GLenum target, GLenum pname, GLfixed* params )
glHint GLenum target, GLenum mode )
glIsBuffer GLuint buffer )
glIsEnabled GLenum cap )
glIsTexture GLuint texture )
glLightf GLenum light, GLenum pname, GLfloat param )
glLightfv GLenum light, GLenum pname, GLfloat const* params )
glLightModelf GLenum pname, GLfloat param )
glLightModelfv GLenum pname, GLfloat const* params )
glLightModelx GLenum pname, GLfixed param )
glLightModelxv GLenum pname, GLfixed const* params )
glLightx GLenum light, GLenum pname, GLfixed param )
glLightxv GLenum light, GLenum pname, GLfixed const* params )
glLineWidth GLfloat width )
glLineWidthx GLfixed width )
glLoadIdentity ( )
glLoadMatrixf GLfloat const* m )
glLoadMatrixx GLfixed const* m )
glLogicOp GLenum opcode )
glMaterialf GLenum face, GLenum pname, GLfloat param )
glMaterialfv GLenum face, GLenum pname, GLfloat const* params )
glMaterialx GLenum face, GLenum pname, GLfixed param )
glMaterialxv GLenum face, GLenum pname, GLfixed const* params )
glMatrixMode GLenum mode )
glMultiTexCoord4f GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q )
glMultiTexCoord4x GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )
glMultMatrixf GLfloat const* m )
glMultMatrixx GLfixed const* m )
glNormal3f GLfloat nx, GLfloat ny, GLfloat nz )
glNormal3x GLfixed nx, GLfixed ny, GLfixed nz )
glNormalPointer GLenum type, GLsizei stride, GLvoid const* pointer )
glOrthof GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
glOrthox GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
glPixelStorei GLenum pname, GLint param )
glPointParameterf GLenum pname, GLfloat param )
glPointParameterfv GLenum pname, GLfloat const* params )
glPointParameterx GLenum pname, GLfixed param )
glPointParameterxv GLenum pname, GLfixed const* params )
glPointSize GLfloat size )
glPointSizePointerOES GLenum type, GLsizei stride, GLvoid const* pointer )
glPointSizex GLfixed size )
glPolygonOffset GLfloat factor, GLfloat units )
glPolygonOffsetx GLfixed factor, GLfixed units )
glPopMatrix ( )
glPushMatrix ( )
glReadPixels GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels )
glRotatef GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
glRotatex GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
glSampleCoverage GLclampf value, GLboolean invert )
glSampleCoveragex GLclampx value, GLboolean invert )
glScalef GLfloat x, GLfloat y, GLfloat z )
glScalex GLfixed x, GLfixed y, GLfixed z )
glScissor GLint x, GLint y, GLsizei width, GLsizei height )
glShadeModel GLenum mode )
glStencilFunc GLenum func, GLint ref, GLuint mask )
glStencilMask GLuint mask )
glStencilOp GLenum fail, GLenum zfail, GLenum zpass )
glTexCoordPointer GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glTexEnvf GLenum target, GLenum pname, GLfloat param )
glTexEnvfv GLenum target, GLenum pname, GLfloat const* params )
glTexEnvi GLenum target, GLenum pname, GLint param )
glTexEnviv GLenum target, GLenum pname, GLint const* params )
glTexEnvx GLenum target, GLenum pname, GLfixed param )
glTexEnvxv GLenum target, GLenum pname, GLfixed const* params )
glTexImage2D GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid const* pixels )
glTexParameterf GLenum target, GLenum pname, GLfloat param )
glTexParameterfv GLenum target, GLenum pname, GLfloat const* params )
glTexParameteri GLenum target, GLenum pname, GLint param )
glTexParameteriv GLenum target, GLenum pname, GLint const* params )
glTexParameterx GLenum target, GLenum pname, GLfixed param )
glTexParameterxv GLenum target, GLenum pname, GLfixed const* params )
glTexSubImage2D GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels )
glTranslatef GLfloat x, GLfloat y, GLfloat z )
glTranslatex GLfixed x, GLfixed y, GLfixed z )
glVertexPointer GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glViewport GLint x, GLint y, GLsizei width, GLsizei height )

glextplatform.h, libglesv1_cm{000a0000}.dso
glCurrentPaletteMatrixOES GLuint matrixpaletteindex )
glDrawTexfOES GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
glDrawTexfvOES GLfloat const* coords )
glDrawTexiOES GLint x, GLint y, GLint z, GLint width, GLint height )
glDrawTexivOES GLint const* coords )
glDrawTexsOES GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )
glDrawTexsvOES GLshort const* coords )
glDrawTexxOES GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )
glDrawTexxvOES GLfixed const* coords )
glLoadPaletteFromModelViewMatrixOES ( )
glMatrixIndexPointerOES GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glWeightPointerOES GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )

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Generated on Fri Aug 12 12:20:48 2011 for libglesv1_cm.dso by ABI Compliance Checker 1.93.4  
A tool for checking backward binary compatibility of a shared C/C++ library API