Public symbols in libglesv1_cm.dso (000a0000-Symbian^3) on ARM
Total: 157
gl.h,
libglesv1_cm{000a0000}.dso
glActiveTexture ( GLenum texture )
glAlphaFunc ( GLenum func, GLclampf ref )
glAlphaFuncx ( GLenum func, GLclampx ref )
glBindBuffer ( GLenum target, GLuint buffer )
glBindTexture ( GLenum target, GLuint texture )
glBlendFunc ( GLenum sfactor, GLenum dfactor )
glBufferData ( GLenum target, GLsizeiptr size, GLvoid const* data, GLenum usage )
glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, GLvoid const* data )
glClear ( GLbitfield mask )
glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
glClearDepthf ( GLclampf depth )
glClearDepthx ( GLclampx depth )
glClearStencil ( GLint s )
glClientActiveTexture ( GLenum texture )
glClipPlanef ( GLenum plane, GLfloat const* equation )
glClipPlanex ( GLenum plane, GLfixed const* equation )
glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
glColorPointer ( GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid const* data )
glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid const* data )
glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
glCullFace ( GLenum mode )
glDeleteBuffers ( GLsizei n, GLuint const* buffers )
glDeleteTextures ( GLsizei n, GLuint const* textures )
glDepthFunc ( GLenum func )
glDepthMask ( GLboolean flag )
glDepthRangef ( GLclampf zNear, GLclampf zFar )
glDepthRangex ( GLclampx zNear, GLclampx zFar )
glDisable ( GLenum cap )
glDisableClientState ( GLenum array )
glDrawArrays ( GLenum mode, GLint first, GLsizei count )
glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLvoid const* indices )
glEnable ( GLenum cap )
glEnableClientState ( GLenum array )
glFinish ( )
glFlush ( )
glFogf ( GLenum pname, GLfloat param )
glFogfv ( GLenum pname, GLfloat const* params )
glFogx ( GLenum pname, GLfixed param )
glFogxv ( GLenum pname, GLfixed const* params )
glFrontFace ( GLenum mode )
glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
glGenBuffers ( GLsizei n, GLuint* buffers )
glGenTextures ( GLsizei n, GLuint* textures )
glGetBooleanv ( GLenum pname, GLboolean* params )
glGetBufferParameteriv ( GLenum target, GLenum pname, GLint* params )
glGetClipPlanef ( GLenum pname, GLfloat* eqn )
glGetClipPlanex ( GLenum pname, GLfixed* eqn )
glGetError ( )
glGetFixedv ( GLenum pname, GLfixed* params )
glGetFloatv ( GLenum pname, GLfloat* params )
glGetIntegerv ( GLenum pname, GLint* params )
glGetLightfv ( GLenum light, GLenum pname, GLfloat* params )
glGetLightxv ( GLenum light, GLenum pname, GLfixed* params )
glGetMaterialfv ( GLenum face, GLenum pname, GLfloat* params )
glGetMaterialxv ( GLenum face, GLenum pname, GLfixed* params )
glGetPointerv ( GLenum pname, void** params )
glGetString ( GLenum name )
glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat* params )
glGetTexEnviv ( GLenum env, GLenum pname, GLint* params )
glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed* params )
glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat* params )
glGetTexParameteriv ( GLenum target, GLenum pname, GLint* params )
glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed* params )
glHint ( GLenum target, GLenum mode )
glIsBuffer ( GLuint buffer )
glIsEnabled ( GLenum cap )
glIsTexture ( GLuint texture )
glLightf ( GLenum light, GLenum pname, GLfloat param )
glLightfv ( GLenum light, GLenum pname, GLfloat const* params )
glLightModelf ( GLenum pname, GLfloat param )
glLightModelfv ( GLenum pname, GLfloat const* params )
glLightModelx ( GLenum pname, GLfixed param )
glLightModelxv ( GLenum pname, GLfixed const* params )
glLightx ( GLenum light, GLenum pname, GLfixed param )
glLightxv ( GLenum light, GLenum pname, GLfixed const* params )
glLineWidth ( GLfloat width )
glLineWidthx ( GLfixed width )
glLoadIdentity ( )
glLoadMatrixf ( GLfloat const* m )
glLoadMatrixx ( GLfixed const* m )
glLogicOp ( GLenum opcode )
glMaterialf ( GLenum face, GLenum pname, GLfloat param )
glMaterialfv ( GLenum face, GLenum pname, GLfloat const* params )
glMaterialx ( GLenum face, GLenum pname, GLfixed param )
glMaterialxv ( GLenum face, GLenum pname, GLfixed const* params )
glMatrixMode ( GLenum mode )
glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q )
glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )
glMultMatrixf ( GLfloat const* m )
glMultMatrixx ( GLfixed const* m )
glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz )
glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz )
glNormalPointer ( GLenum type, GLsizei stride, GLvoid const* pointer )
glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
glPixelStorei ( GLenum pname, GLint param )
glPointParameterf ( GLenum pname, GLfloat param )
glPointParameterfv ( GLenum pname, GLfloat const* params )
glPointParameterx ( GLenum pname, GLfixed param )
glPointParameterxv ( GLenum pname, GLfixed const* params )
glPointSize ( GLfloat size )
glPointSizePointerOES ( GLenum type, GLsizei stride, GLvoid const* pointer )
glPointSizex ( GLfixed size )
glPolygonOffset ( GLfloat factor, GLfloat units )
glPolygonOffsetx ( GLfixed factor, GLfixed units )
glPopMatrix ( )
glPushMatrix ( )
glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels )
glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
glSampleCoverage ( GLclampf value, GLboolean invert )
glSampleCoveragex ( GLclampx value, GLboolean invert )
glScalef ( GLfloat x, GLfloat y, GLfloat z )
glScalex ( GLfixed x, GLfixed y, GLfixed z )
glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
glShadeModel ( GLenum mode )
glStencilFunc ( GLenum func, GLint ref, GLuint mask )
glStencilMask ( GLuint mask )
glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glTexEnvf ( GLenum target, GLenum pname, GLfloat param )
glTexEnvfv ( GLenum target, GLenum pname, GLfloat const* params )
glTexEnvi ( GLenum target, GLenum pname, GLint param )
glTexEnviv ( GLenum target, GLenum pname, GLint const* params )
glTexEnvx ( GLenum target, GLenum pname, GLfixed param )
glTexEnvxv ( GLenum target, GLenum pname, GLfixed const* params )
glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid const* pixels )
glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
glTexParameterfv ( GLenum target, GLenum pname, GLfloat const* params )
glTexParameteri ( GLenum target, GLenum pname, GLint param )
glTexParameteriv ( GLenum target, GLenum pname, GLint const* params )
glTexParameterx ( GLenum target, GLenum pname, GLfixed param )
glTexParameterxv ( GLenum target, GLenum pname, GLfixed const* params )
glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels )
glTranslatef ( GLfloat x, GLfloat y, GLfloat z )
glTranslatex ( GLfixed x, GLfixed y, GLfixed z )
glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )
glextplatform.h,
libglesv1_cm{000a0000}.dso
glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex )
glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
glDrawTexfvOES ( GLfloat const* coords )
glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height )
glDrawTexivOES ( GLint const* coords )
glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )
glDrawTexsvOES ( GLshort const* coords )
glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )
glDrawTexxvOES ( GLfixed const* coords )
glLoadPaletteFromModelViewMatrixOES ( )
glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, GLvoid const* pointer )
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Generated on Fri Aug 12 12:20:48 2011 for libglesv1_cm.dso by ABI Compliance Checker 1.93.4
A tool for checking backward binary compatibility of a shared C/C++ library API